im currently working on animating a Barrett M82, so that can be added to the list.[/quote]
Added. I'm also going to add your RPG as modeled and is currently being animated as well.
you get two primary slots but i think we should make players start with a primary and a secondary, but are able to pick up guns from fallen players.
The game logic already allows players to pick up guns from the ground. Handguns are considered "primary weapons" by the game logic so you can drop them for other "primary weapons". The majority of classes will have one of their two primary slots limited to handguns.
second, what if we have a pre_defined button that melee's but keeps the melee weapon out till you switch weapons.
That can be added easily.