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player surface... AGAIN!
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player surface... AGAIN!
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Topic: player surface... AGAIN! (Read 468 times)
Mexicouger
Lieutenant
Posts: 111
Re: player surface... AGAIN!
«
on:
May 12, 2010, 07:33:59 am »
I haven`t any clue what I did, but I said if (other.classname == "player") return; and wheneverI shot the player, no sparks came out. I wonder why... That was supposed to mean only have sparks ON thr player. But oh well. It worked. And if you do want it to b eon the player, you use != .
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