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player surface... AGAIN!

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Author Topic: player surface... AGAIN!  (Read 165 times)
Posts: 111

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« on: May 12, 2010, 07:33:59 am »

I haven`t any clue what I did, but I said      if (other.classname == "player")   return;    and wheneverI shot the player, no sparks came out. I wonder why... That was supposed to mean only have sparks ON thr player. But oh well. It worked. And if you do want it to b eon the player, you use   !=  .
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