I get that error when I push all the fusion coils up against the wall. There's around 15 of them and I get that error when I shoot them and they explode.
Is this sprite related, or is 30 functions being called at once not supposed to happen. Actually, It would be around 80 functions being called because the effect explode emits 7 debris.
So, 15 *7 = 105. So 105 functions
Is that the problem?