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Split PC and PSP versions into two different ModDB pages

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Author Topic: Split PC and PSP versions into two different ModDB pages  (Read 115 times)
DukeInstinct
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« on: April 27, 2010, 11:44:51 pm »

People keep thinking we're doing the PSP version first because our game keeps showing up on the PSP section of ModDB. I say we make another ModDB page just for the PSP version and call it UrbanWars Portable.
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UnknownToaster
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« Reply #1 on: April 28, 2010, 12:18:48 pm »

People keep thinking we're doing the PSP version first because our game keeps showing up on the PSP section of ModDB. I say we make another ModDB page just for the PSP version and call it UrbanWars Portable.

Don't see a problem with it.
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Sarge127
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« Reply #2 on: April 28, 2010, 03:26:10 pm »

Urban Wars:PC, and Urban Wars: Portable....  Undecided
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Nixtwiz
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« Reply #3 on: April 28, 2010, 09:01:16 pm »

people may think its a different story or something. we could just have one in pc and one in psp. can it be in both?
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« Reply #4 on: April 29, 2010, 01:29:18 pm »

THhis is maybe ok. It definetly changes my view on how the game will really turn out. This game is gonna be " normal". If it were being created for psp, and psp wa sit`s focus, then the gam emight have a chance of being  extrodinary since you guys are limited. Developing upon the pc doesn`t show any real hype.
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Nixtwiz
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« Reply #5 on: April 29, 2010, 06:04:54 pm »

were just making it for pc first.
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DukeInstinct
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« Reply #6 on: April 29, 2010, 07:24:23 pm »

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It definetly changes my view on how the game will really turn out

Oooo. Two ModDB pages instead of just one. That sure does make a HUGE impact on our game...

Quote
This game is gonna be " normal"

Hmmm you got a time machine or something? How do you know if it'll be normal?

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and psp wa sit`s focus, then the gam emight have a chance of being  extrodinary

Are you saying our game would be better if we focused on making it for a system with less hardware capabilities? How does that make any sense?

So, tell me, would our game be really extraordinary if we made it for the Odyssey? The Odyssey is a very old console (probably the first one ever) that didn't even have graphics, you put overlays on your TV screen to simulate graphics. Would our game be super duper extraordinary just because we made it for that console?

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since you guys are limited

Are you talking about team size?

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Developing upon the pc doesn`t show any real hype.

Riiiiiight. We made an update to our ModDB page like a week ago and it's still at the top of the latest articles in the PSP section. That PSP section looks real active....



I don't get why people keep telling us, the developers, how to make our game. We post our work on ModDB to get feedback on how good it is, not for you to tell us that it won't **** work on your PSP.
« Last Edit: April 29, 2010, 07:28:54 pm by DukeInstinct » Report Spam   Logged



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Mexicouger
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« Reply #7 on: May 03, 2010, 08:28:46 am »

Well I personally Only watch for psp mods. Thats all that really interests me. And Mobsters right. You get very, very defensive over the tiniest morsel of problems. You need to cool down. Not even Bread gets like that, and he`s a crazzzy person
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