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is there a ragdoll effect for quake?
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is there a ragdoll effect for quake?
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Topic: is there a ragdoll effect for quake? (Read 607 times)
DukeInstinct
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Posts: 120
The ArchDuke
Re: is there a ragdoll effect for quake?
«
on:
April 26, 2010, 06:25:27 pm »
Oh sorry, I meant vlen.
vsize is UnrealScript's equivalent function.
And yes do assign self.touch to ragdoll_touch. And change those || to && in the first if statement of ragdoll_think. I don't know why I made them || at first.
Making it rotate is easy, but making it rotate in the direction you're moving is tricky. I'll have to think about that one.
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Last Edit: April 26, 2010, 09:44:11 pm by DukeInstinct
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