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Randomly spawning a different sprite

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Author Topic: Randomly spawning a different sprite  (Read 907 times)
DukeInstinct
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« on: April 23, 2010, 11:46:42 pm »

You're creating too many entities in Quake if you're getting the error "no free edicts". Make sure you have the i float being incremented every loop. Also make sure you aren't creating all the sprites in the same spot or otherwise you won't be able to tell there is more than one.
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