Urban Wars
March 29, 2024, 05:44:18 am
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
Forever
Login with username, password and session length
News
: Welcome, here you will find all the information on Urban Wars
Home
Help
Search
Staff List
Login
Register
Randomly spawning a different sprite
Urban Wars
>
Forum
>
Help
>
Programming/Coding
>
Randomly spawning a different sprite
>
Message #225
Pages: [
1
]
2
« previous
next »
Print
Author
Topic: Randomly spawning a different sprite (Read 906 times)
Mexicouger
Lieutenant
Posts: 111
Re: Randomly spawning a different sprite
«
on:
April 23, 2010, 10:02:40 pm »
SO THIS is what I get from it. rand is less than or equel to 1. it plays the sound if th enumber is randomly smaller than 1. correct? and else is any othe rnumber that wasn`t executed? I`m more familiar with your first code. I`m gonna put it in play with debris. Thanks. please answer my other question with how to spawn multiple sprite without having to execut ethe function multiple times.
Report Spam
Logged
Pages: [
1
]
2
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Urban Wars
-----------------------------
=> Urban Wars Suggestions
=> Urban Wars Updates
=> Urban Wars Discussion
=> Apply for the Team
-----------------------------
Off Topic
-----------------------------
=> General Discussion
-----------------------------
Rules
-----------------------------
=> The Rules
-----------------------------
Help
-----------------------------
=> Programming/Coding
=> Mapping
=> 3d modeling
Get your own Chat Box!
Go Large!
Loading...