Nixtwiz
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« on: March 28, 2010, 05:01:36 pm » |
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* Insurgent (Rank 20) - Fast - (primary weapon) sub machine gun - (secondary weapon) shotgun - (melee weapon) mkIII tactical knife - (grenade) Frag grenades x2, HE grenades x3 - (no special weapon) * Spec Ops (rank 30) - Very fast - (melee weapon) mkIII Knife (throwable) - (primary weapon) Submachine gun (silenced) - (secondary weapon) USP (OR) 1911 (both silenced) - (special weapon) C4 charges x4 - (grenade) sticky grenade x2, Flashbang x2 * Marksman (rank 40) - Moderate speed - (primary weapon) Sniper rifle - (secondary weapon) Pistol (OR) Carbine - (melee) tactical knife - (special weapon) Claymore x2 - plus radar scrambler (if radar in game, marksmen get one use per life that temporally jams radar) * Flame thrower (rank 50) - very Slow - (primary weapon) Flame thrower - (secondary) pistol - (no melee) - (grenade) Incendiary Grenades x4 - (no special weapon) * Support Gunner (rank 35) - Slow - (primary weapon) Minigun (OR) Heavy Machine gun - (secondary weapon) Shotgun - (melee weapon) Sledge Hammer - (grenades) frag grenade x2 - (no special weapon) * Grenadier (rank 25) - Moderate Speed - (primary weapon) assault rifle w/ grenade launcher - (secondary weapon) two shots RPG/LAW - (grenade) Frag grenades x2, HE grenades x2, sticky grenades x2 - (special weapon) Pipe bombs x2 * Infantryman (rank 1) - Moderate speed - (primary weapon) Assault Rifle (OR) Carbine - (secondary weapon) Shotgun (OR) Pistol - (grenade) Frag grenade x2 - (Melee weapon) mkIII knife * Mechanized Infantry (The mech nazi, unlocked at highest rank (70), but a given for the devs xD ) - Slow - (primary weapon) Laser Rifle - (secondary weapon) Laser Submachine gun (OR) Laser pistol
i didnt post the health stuff bc i didnt quite understand it. Also, i changed two of the names and some weapons that i thought better fit the classes. I also am proposing the idea the you unlock these classes at different ranks. so something along these lines. then add this with toast's weapons cache idea. when you unlock a class, you unlock those weapons in the class for the weapons cache. when using custom layouts from the cache, the primary weapon would determine your speed.
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somebody's been naughty...
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