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TF2 Style Class system for Multiplayer

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Author Topic: TF2 Style Class system for Multiplayer  (Read 736 times)
Nixtwiz
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« on: March 28, 2010, 05:01:36 pm »

    * Insurgent (Rank 20)
      - Fast
      - (primary weapon) sub machine gun
      - (secondary weapon) shotgun
      - (melee weapon) mkIII tactical knife
      - (grenade) Frag grenades x2, HE grenades x3
      - (no special weapon)
    * Spec Ops (rank 30)
      - Very fast
      - (melee weapon) mkIII Knife (throwable)
      - (primary weapon) Submachine gun (silenced)
      - (secondary weapon) USP (OR) 1911 (both silenced)
      - (special weapon) C4 charges x4
      - (grenade) sticky grenade x2, Flashbang x2
    * Marksman (rank 40)
      - Moderate speed
      - (primary weapon) Sniper rifle
      - (secondary weapon) Pistol (OR) Carbine
      - (melee) tactical knife
      - (special weapon) Claymore x2
      - plus radar scrambler (if radar in game, marksmen get one use per life that temporally jams radar)
    * Flame thrower (rank 50)
      - very Slow
      - (primary weapon) Flame thrower
      - (secondary) pistol
      - (no melee)
      - (grenade) Incendiary Grenades x4
      - (no special weapon)
    * Support Gunner (rank 35)
      - Slow
      - (primary weapon) Minigun (OR) Heavy Machine gun
      - (secondary weapon) Shotgun
      - (melee weapon) Sledge Hammer
      - (grenades) frag grenade x2
      - (no special weapon)
    * Grenadier (rank 25)
      - Moderate Speed
      - (primary weapon) assault rifle w/ grenade launcher
      - (secondary weapon) two shots RPG/LAW
      - (grenade) Frag grenades x2, HE grenades x2, sticky grenades x2
      - (special weapon) Pipe bombs x2
    * Infantryman (rank 1)
      - Moderate speed
      - (primary weapon) Assault Rifle (OR) Carbine
      - (secondary weapon) Shotgun (OR) Pistol
      - (grenade) Frag grenade x2
      - (Melee weapon) mkIII knife
    * Mechanized Infantry (The mech nazi, unlocked at highest rank (70), but a given for the devs xD )
      - Slow
      - (primary weapon) Laser Rifle
      - (secondary weapon) Laser Submachine gun (OR) Laser pistol

i didnt post the health stuff bc i didnt quite understand it. Also, i changed two of the names and some weapons that i thought better fit the classes. I also am proposing the idea the you unlock these classes at different ranks. so something along these lines. then add this with toast's weapons cache idea. when you unlock a class, you unlock those weapons in the class for the weapons cache. when using custom layouts from the cache, the primary weapon would determine your speed.
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somebody's been naughty...


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