DukeInstinct
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« on: May 04, 2010, 07:59:42 pm » |
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I got a new idea for our class system.
We'll have five core classes: Rifleman, Support gunner, Special Ops, Demolitions, and CQC. The more you play of one specific class you unlock similar classes. But sucking at one of the unlocked classes will cause it to be relocked.
Rifleman -> Marksman -> Sniper Support gunner -> Light machine gunner -> Heavy machine gunner (can't think of better titles at the moment) Recon -> Special Ops -> Commando Demolitions -> Grenadier -> Heavy weapons Shotgunner -> Shock trooper -> Flamethrower
The core classes will be generally easier to use, but the more advanced classes are deadlier IF used competently.
I'm thinking this system will give players a more specific role in multiplayer matches.
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« Last Edit: May 19, 2010, 04:03:13 pm by DukeInstinct »
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Urban Wars Coder/3d Modeler/Animator
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