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Textures made so far

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Author Topic: Textures made so far  (Read 386 times)
DukeInstinct
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« on: February 20, 2010, 09:54:06 pm »

Remington 870 Shotgun:





Pipe Bomb:





Auto-Assault 12 Shotgun:






Shell casings:







L96 Sniper Rifle:






M4 Carbine:





Mk3 Knife:





Frag Grenade:





Desert Eagle 50AE:





U.S. Marine:

« Last Edit: February 20, 2010, 09:56:34 pm by DukeInstinct » Report Spam   Logged



Urban Wars Coder/3d Modeler/Animator

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Necrod
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« Reply #1 on: February 21, 2010, 08:30:40 am »

Omg you make me cry, you just make textures with gradient tool and maybe one filter

EDIT: no, sorry, forget what i said just upload that to moddb... i didnt mean to act like ass
« Last Edit: February 21, 2010, 08:32:39 am by Necrod » Report Spam   Logged
Mobster
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« Reply #2 on: February 21, 2010, 02:09:42 pm »

You keep implying that Necrod and I are so stupid, but the truth is you're too overconfident with your work that you fail to listen to anything bad sad about it. You want proof and reasons for them being horrid? Try comparing your knife with a normal texture artist's work.



I see you have 3 colors with a bit of noise added to the handle. Amazing.... There's no scratches, no dirt, no nothing. If you still think there's nothing wrong after comparing these pics, then that is something nobody can help you with.
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DukeInstinct
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« Reply #3 on: February 21, 2010, 02:49:16 pm »

We would hope a professional who only makes textures for the game would make a better texture than me whose focused on more than just textures, Mobster.

Just goes to show how much of an idiot you really are.
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« Reply #4 on: April 21, 2010, 04:53:32 pm »

True. A pro game creator cannot compare to use tiny quake moders. But don`t underestimate Mobster or Necrod. They have been modding quake for a good chunk of time now so they are credible for what they do and what they know about quake. Mobster is the Animator in our society. He also has his fair share of modeling and texturing. So if your gonna argue about something, Gather all the knowledge you can, because you will need it. I also don`t know what platform you think you are building upon. Because alot of your work and ideas don`t go to show the psp. The psp can`t handle alot of it.
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