Urban Wars
March 28, 2024, 06:30:08 pm
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome, here you will find all the information on Urban Wars
 
  Home Help Search Staff List Login Register  

M4A1 Model

Pages: [1] 2
  Print  
Author Topic: M4A1 Model  (Read 904 times)
Trey777
Specialist
**
Posts: 33


Team Leader/Lead Mapper


View Profile
« on: December 21, 2009, 11:28:39 am »

yes the gun really is bulky... also this a Quake PSP game so the psp really cant handle it lol... so try to aim for around 1,000 poly... idk i need someone who is a modeler for a quake psp game to talk to lol... but if we are aiming for a game with a good FPS rate and impressive game play and textures then we need to reduce the poly count significantly !

idk about the 3rd person / 1st persion view game swich... idk if we can code that in or not lol...it will take 2wice as long to get an Alpha version of the game out Wink lol
Report Spam   Logged

..Join The Fight..
\\URBAN WARS//


Pages: [1] 2
  Print  
 
Jump to:  


Get your own Chat Box! Go Large!
Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy