yes the gun really is bulky... also this a Quake PSP game so the psp really cant handle it lol... so try to aim for around 1,000 poly... idk i need someone who is a modeler for a quake psp game to talk to lol... but if we are aiming for a game with a good FPS rate and impressive game play and textures then we need to reduce the poly count significantly !
idk about the 3rd person / 1st persion view game swich... idk if we can code that in or not lol...it will take 2wice as long to get an Alpha version of the game out
lol