Urban Wars
September 13, 2024, 11:14:52 pm
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61  Urban Wars / Apply for the Team / Re: part time positions? on: December 24, 2009, 12:04:06 am
I figured i try to make a simple UAV just for whatever reason.

It is very very low polly cause i figured if for whatever reason it was used in multiplayer it would be very far away or small or something lol



and here is a further away view



Glock 18 mid-fire and now with iron sights




A very poor person. It is my first person though so I should be able to get much better after practice.


A half-finished ak47. gonna get some sleep before I can finish it. low pollys still

62  Urban Wars / Apply for the Team / Re: part time positions? on: December 23, 2009, 11:16:48 pm
I only spent about 5 minutes on this model. it is a barrett m82 .50 cal from MW2. And i did purposefully make it blocky because i was unsure how much pollys could be on a model for a decent frame rate

63  Urban Wars / Urban Wars Suggestions / multiplayer killstreak rewards on: December 23, 2009, 10:53:14 pm
I don't know your current plans for multiplayer if there is any but i think killstreaks like call of duty would be very kool  Cool

If its not possible to have people change them like you can in MW2 having the set ones on WaW like recon, artillery etc. would still be very kool
64  Urban Wars / Apply for the Team / part time positions? on: December 23, 2009, 10:50:25 pm
I'd like to apply for a part time modeler or mapper. I say part time because i see you already have a modeler but i would just like to help make a few models if needed too. im also dont map much but i can if needed. I'll post pictures as i do the examples.

65  Urban Wars / Urban Wars Updates / Re: New map - no name and temp. textures on: December 23, 2009, 10:33:43 pm
It looks kool  Cool 
I think it might need more cover in the open areas, but then again, for a psp game it might be enough.
66  Urban Wars / Urban Wars Updates / Re: Colt 1911 or Kimber 1911 Up#1 on: December 23, 2009, 10:30:20 pm
You did make sure to make the slide verticies separate from the gun so it can be animated right? idk if you have to for animations for quake but I know you have to do that for blender animations. other than that it looks good   Cool
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