It's good. I think the commando should have my silenced sniper MP5 along with a silenced pistol. also, demolitions should have the LAW instead of a pistol. what if we changed it a little to be like this. Each class has a certain usable weapon class. Standard rank ups can unlock different weapons from certain classes (Assault weapons, Light Snipers, Heavy Snipers, Etc.) Every Tier has a gun assigned to it, but if you unlock any weapons that fit its weapon class, you can choose which to use. below may explain it a little more.
MARKSMAN (All scoped weapons, Silenced Pistols) -Rifleman STANDARD-AK47 W/ Short Scope (Assault Weapon with close range scope (M16, AK47, etc.)
-> Marksman STANDARD-SVD (Light Semi-Auto Snipers(SVD, WA2000, Etc.)
-> Sniper STANDARD-TYPE 96 (A.K.A. MK96/L96) (Heavy Bolt-Action Snipers (L96, Barrett M90, Etc.)
SUPPORT GUNNER (All Extended Mags and RED DOT SIGHTS (Box Mags)) -> Support gunner STANDARD-M16 w/ box mag (Assault Weapon with Box Mags (ak47's, m16's, etc.))
-> Heavy Gunner STANDARD-XM8 LMG (Heavy Assault (SAW, M60, Etc.))
-> Chain Gunner STANDARD-MINIGUN
RECON (all weapons silenced) -> Recon STANDARD-MP5 SOPMOD (silenced smg, possible red dot (MP5 Sopmod, P90 Sopmod, etc.)
-> Special Ops STANDARD-M4 SOPMOD (silenced light assault/smg(ie: MP5 TSRS, M4 Sopmod, etc.)
-> Commando (UNKNOWN)
DEMOLITIONS (all have an explosive, mid range special weapon, ie: AT4, LAW, RPG, Etc.) ->Demolitions STANDARD-Remington 870 (shotguns (R870, SPAS12, STRIKER)
-> Grenadier STANDARD-FAMAS w/ grenade launcher (Assault w/ grenade launcher (M16, FAMAS, FAL, Etc.)
-> Heavy Demolitions STANDARD-SAW (Heavy Assault(SAW,M60,etc.)
HEAVY WEAPONS ->Shock Trooper STANDARD-R870 Pump Shotguns (R870, etc.)
-> Heavy Assault Trooper STANDARD-SPAS12 (Semi/Auto Shotgun (STRIKER, SPAS12, Etc.)
-> Flamethrower
Add this with Duke's melee weapons, grenades, special grenades, and equipment (C4, etc.)
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