Title: Multi-player Alpha Arsenal Post by: DukeInstinct on July 17, 2010, 07:05:50 pm Status
√ - Complete and at release quality. X - Not even started yet. ? - Status unknown. Needs confirmation. ! - Believed to need revisions or a total redo to be at release quality ~ - Possibly needs revisions to be at release quality. # - Under construction or completion not confirmed yet Assault Rifles M4 Carbine: Modeled √ Animated √ Coded √ Textured ! AK-47: Modeled # Animated ? Coded X Textured X FAMAS: Modeled √ Animated X Coded X Textured X Battle Rifles FN-SCAR-H: Modeled √ Animated ! Coded √ Textured ! M14: Modeled √ Animated X Coded X Textured X Submachine Guns Mp5 SOPMOD: Modeled √ Animated √ Coded √ Textured X Machine Guns M249 SAW: Modeled ! Animated X Coded X Textured X HK21: Modeled √ Animated X Coded X Textured X Sniper Rifles SVD Dragonov: Modeled √ Animated ! Coded √ Textured ! L96 Sniper: Modeled √ Animated √ Coded √ Textured ! Steyr-Mannlicher: Modeled √ Animated ? Coded X Textured X M95 Barrett Modeled √ Animated# Coded X Textured X Shotguns SPAS-12: Modeled √ Animated √ Coded √ Textured ! Remington 870: Modeled √ Animated √ Coded √ Textured X Remington 870 w/ stock: Modeled √ Animated ! Coded √ Textured ! AA-12: Modeled √ Animated X Coded X Textured X Grenade Launchers Mikor MGL: Modeled √ Animated X Coded X Textured X EX41: Modeled √ Animated √ Coded X Textured X Rocket Launchers LAW: Modeled ~ Animated ? Coded X Textured X RPG-7: Modeled √ Animated # Coded X Textured X M202 A1: Modeled √ Animated X Coded X Textured X Grenades Mk2 Frag Grenade: Modeled√ Animated X Coded X Textured X Flash Bang: Modeled √ Animated ? Coded X Textured X Handguns Colt 1911: Modeled √ Animated √ Coded √ Textured X USP: Modeled √ Animated √ Coded # Textured X Desert Eagle: Modeled √ Animated X Coded X Textured X Machine Pistols MAC 10: Modeled √ Animated X Coded X Textured X Melee Mk3 Knife: Modeled √ Animated √ Coded √ Textured ! Sickle: Modeled √ Animated X Coded X Textured X Sledge Hammer: Modeled √ Animated X Coded X Textured X MISC Mp5 TSRS: Modeled √ Animated √ Coded # Textured X (Sniper Rifle/Submachine gun hybrid) Total: 30 Percent modeled: 26/30 86% Percent animated: 10/30 33% Percent coded: 9/30 30% Percent textured: 0/30 0% Weapon System Features Players limited to 2 primary weapons, 1 melee weapon, 6 total grenades (of varying types), and 1 special weapon (C4, etc.): √ Iron sights √ Multiple skins per Weapon (standard, camos, etc.): √ Title: Re: Multi-player Alpha Arsenal Post by: Nixtwiz on September 18, 2010, 08:01:11 pm Nice Duke I've been needing something like this :)
im currently working on animating a Barrett M82, so that can be added to the list. I've also got a question. you get two primary slots but i think we should make players start with a primary and a secondary, but are able to pick up guns from fallen players. second, what if we have a pre_defined button that melee's but keeps the melee weapon out till you switch weapons. what do you think? Title: Re: Multi-player Alpha Arsenal Post by: DukeInstinct on September 20, 2010, 12:01:52 am im currently working on animating a Barrett M82, so that can be added to the list.[/quote] Added. I'm also going to add your RPG as modeled and is currently being animated as well. Quote you get two primary slots but i think we should make players start with a primary and a secondary, but are able to pick up guns from fallen players. The game logic already allows players to pick up guns from the ground. Handguns are considered "primary weapons" by the game logic so you can drop them for other "primary weapons". The majority of classes will have one of their two primary slots limited to handguns. Quote second, what if we have a pre_defined button that melee's but keeps the melee weapon out till you switch weapons. That can be added easily. |