Urban Wars

Help => Programming/Coding => Topic started by: Mexicouger on April 29, 2010, 08:29:18 am



Title: HOST_ERROR : recursively entered? what this mean?
Post by: Mexicouger on April 29, 2010, 08:29:18 am
I get that error when I push all the fusion coils up against the wall. There's around 15 of them and I get that error when I shoot them and they explode.

Is this sprite related, or is 30 functions being called at once not supposed to happen. Actually, It would be around 80 functions being called because the effect explode emits 7 debris.
So,  15 *7 = 105. So 105 functions :o Is that the problem?


Title: Re: HOST_ERROR : recursively entered? what this mean?
Post by: DukeInstinct on April 29, 2010, 07:36:38 pm
In C++ programming a recursion is something like this:

void Function1()
{
Function1();
}

So I'm assuming that the problem is a function being called too many times like you've suspected. Apparently Quake can't handle that much stuff happening in such a short time.


Title: Re: HOST_ERROR : recursively entered? what this mean?
Post by: Mexicouger on April 29, 2010, 08:31:30 pm
I Thought so. I reduce dthe number of Debris that come out by 3. So it should be all good now.