Urban Wars

Urban Wars => Urban Wars Updates => Topic started by: DukeInstinct on January 15, 2010, 12:41:34 am



Title: New color palette (under construction)
Post by: DukeInstinct on January 15, 2010, 12:41:34 am
New palette (under construction)
(http://i65.photobucket.com/albums/h211/dukeinstinct/NewColorPalette.jpg)
Quake's original palette
(http://www.celephais.net/stuff/palette.gif)


Title: Re: New color palette (under construction)
Post by: Trey777 on January 15, 2010, 03:20:30 pm
WOW :D its looking hood man :D


Title: Re: New color palette (under construction)
Post by: DukeInstinct on January 15, 2010, 08:47:32 pm
Unfortunately I realized that changing the colors in the palette won't fix the graininess in the game. If you really want to get rid of the graininess we'll have to modify the engine to use 16 bit (high color) or 24 bit (true color) instead of 8 bit palletized color. Though having a higher bit mode requires more CPU.


Title: Re: New color palette (under construction)
Post by: Sarge127 on January 20, 2010, 05:05:39 pm
More Improvements = Good quality but lack of space?


Title: Re: New color palette (under construction)
Post by: Mexicouger on April 21, 2010, 04:59:54 pm
That is a toughie considering quality or quanity. I would update the pallete to true color and then go back and see if there is any ram and cpu to spare. Like Sami said "Every little bit helps : )"